Iteration of animation system optimization Now the treatment at the therapist will be free of charge first 5 levels of character Now the "Empty" button is displayed as the last item in the drop-down menu of the canister selection for the Generator Outside the raid, the stash can now be opened and closed by pressing the TAB hotkey.Īdded display of "found in raid" status icon for canisters in the hideout generator area (if the canister is "found in raid") If the weapon has no magazine and there is no cartridge in the chamber, then by pressing the reload, the cartridge is now charged into the chamber (if there is a bunch of rounds in the pockets or vest). Sent friend requests can now be cancelledĪfter death on the post-raid statistics screen, your character is now displayed in the equipment in which he was killed. Width of scrollbar in the stash, merchants' assortment increasedĪdded a hot key to unload the chamber CTRL+R. Sorting goods by category is now reset when moving between merchants When you exit the game, we added a warning that the generator is on.Īdded a counter for ready items after crafting in the hideout in the lower menuĪt a flea market, current flea market filters are no longer applied to your list of offers and your wish list. In the kill list after the raid the field "distance" (showing the distance of the fatal shot) was added. On the preset or customization screen, the characteristics of the weapon in the characteristics window now change when pointing to the mod to be installed Options in the game settings to select the principle of displaying the combat interface elements (automatically hide or always show - quick access zone, endurance zone and the current stance and the current health state of body parts, all can be configured separately)Īdded an ammo loading menu in the context menu of magazines in the stashĪt the flea market, when buying more items than are left on sale, the remaining available quantity is boughtĪutomatic sorting of character's stash, any containers, backpacks, etc. Option in the game settings - selection of the body parts color in the upper left UI element (a variant corresponding to the colors from the inventory on the "Health" tab and the old variant - red monochrome) Now you can see the character models of the group members with nicknames.Īdded display of the object resource on the quick use panelįor mods, weapons, items moved by the mouse (drag'n'drop), added highlight of weapons, slots and mods where they fit (green - can be placed inside, yellow - can be combined / installed) Redesigned the group gathering screen in the lobby. New equipment (armored vest, chest rig, backpacks, headphones, helmets and berets) New clothes for USEC and BEAR (tops and lowers) New character animations in the menu (on loading screen, in inventory, etc.). Voices of bosses (Glukhar, Sanitar and Reshala) The ability to quickly drop the backpack by double tapping the Z key New consumable items - Esmarch tourniquet, hemostatic syringe, kvass beverage The character with heavy bleeding leaves traces of blood on the surfaces. ![]() Heavy bleeding requires special treatment items to stop (also some medical kits have the property of stopping heavy bleeding). May open with a lower chance than a normal bleeding. This item will be equipped in the new unlootable slot (which means no one will be able to take your compass) The new item which will allow player to easily identify directions (azimuth) by pressing U key. Should probably check in the book stores, they must be there.NOTE: Patch will not be this week, more polish is needed! There should be a manual for them, in two volumes. ![]() ![]() Get me the book about designing clothes from special fabrics, all that military stuff has to be made with aramid fabric, which has its own tricks to it. A rare bitch for sure, but I know you can get a devil from under the ground if you'd want. But now I need a serious book, for business. So, like a brother, answer frankly, do you like reading? I devoured books back then, as a kid. Good day to you! We already went so far together, you’re like a brother to me.
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